Posted by on 31 enero, 2017

Blade Runner and other works that have visually inspired us

The first stage (and often one of the funniest) of every creative process is brainstorming, researching and sketching. And although Dissident: Survival Runner has visually evolved a lot since the very first concept arts, the art team has always had a list of references in mind, which we share below:

  • Mass Effect. BioWare’s trilogy is inspiring a bunch of works in the last few years, specially movies made in Hollywood. James Gunn, for example, has recently acknowledged Mass Effect influence on Guardians of the Galaxy. And the aesthetics of the game directed by Casey Hudson can be noticed in movies such as Oblivion (Joseph Kosinski, 2013) and Total Recall remake (Len Wiseman, 2012).
  • Blade Runner (Ridley Scott, 1982)

    Blade Runner (Ridley Scott, 1982)

    • Blade Runner. The undeniable reference when thinking about futuristic metropolis, at least for those born in the 70s and 80s. Its neon lights, smoky environments, unceasing rain and crammed traffic have encouraged us to come up with the city of Qualdrom.
  • Star Wars. Mentioning Star Wars means referring indirectly to Flash Gordon, Kurosawa’s movies, western and H.G. Wells novels. In other words: the tradition of pastiche. Pastiche has been really important for us to work. Games like Space Harrier (AM #2, 1985) adopt this idea, which consists of playing with multiple influences and figuring out what comes up from such an unexpected mixture.
  • Green Goblin (Marvel)

    Marvel. It may be one of the most difficult influences to notice at first glance. It may not be as present as the others, but where else could we had taken the concept of glider from?

  • Mad Max. The equivalent to Blade Runner for desert-like environments. Its decayed, chaotic, almost monstrous look has helped us shape the universe of Yldoon.
  • American animators. Glen Keane, Richard Williams, Preston Blair…, many are the renowned animators that have originated in America. Among their most celebrated works, we can find Pinocchio (1940), Bambi (1942), The Little Mermaid (1989) or Who Framed Roger Rabbit (1988), where they had the role of lead animator. In this sense, traditional animation has played an important role for us, occasionally more than digital animation.
  • Professional artists as renowned as Alex Nice, Dylan Cole and Harald Belker have been the cherry on top of the cake in terms of inspiration. We borrowed the futuristic landscapes -‘fantasy science’, as H.G. Wells would say- from the first two, while from the third one, we borrowed his superb avant-garde vehicle designs.
2D Artist and Illustrator.

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